Use of educational and game technologies in the formation of natural science competence of future primary school teachers

Authors

DOI:

https://doi.org/10.38014/osvita.2020.86.10

Keywords:

natural science competence, educational technologies, educational and game technologies, future teacher, primary school

Abstract

The article reveals the substantive and methodological features and productive experience of using educational and game technologies in the formation of natural science competence of future primary school teachers. Scientific approaches to the interpretation of play activities as a kind of pedagogical technologies are analyzed. The structure, content, methods, and other aspects of the implementation of educational and game technologies developed in the psychological and pedagogical literature are revealed. It is substantiated that the use of educational and game technologies in the natural science training of future primary school teachers involves the purposeful application of a set of methods, techniques and tools for organizing the pedagogical process, focused on solving specific educational and cognitive tasks. The productive practical experience of using educational and game technologies in natural science training of future teachers (natural quest, biodesign, etc.) and primary school students is presented.

References

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Published

2020-01-15

How to Cite

VYSOCHAN, L. (2020). Use of educational and game technologies in the formation of natural science competence of future primary school teachers. HIGHER EDUCATION OF UKRAINE IN THE CONTEXT OF INTEGRATION TO EUROPEAN EDUCATIONAL SPACE, 86((I), 106–115. https://doi.org/10.38014/osvita.2020.86.10

Issue

Section

NEW TOOLS OF TEACHING AND EDUCATION: PROBLEMS OF IMPLEMENTATION AND STANDARDIZAT